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Technical Notes: Graphics & Imaging
Developers can use the graphics & imaging frameworks in Mac OS X to implement custom 2D, 3D, and multimedia graphics features in their Carbon applications. Developers have access to a wide variety of graphics technologies, including Quartz 2D, Quartz Services, OpenGL, QuickTime, and the Mac OS X printing system.

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Mac OS X QuickDraw Performance (HTML) (PDF) ()
TN2051: Some of the trouble spots in the Mac OS X windowing system and how to avoid them.
2003-02-13
The CGDirectDisplay API (HTML) (PDF) ()
TN2007: Provides a reference for the CGDirectDisplay API on Mac OS X.
2000-11-08